ISAK SÖDERQVIST
Level Designer
I aim to create experiences that feel bold, distinct, and memorable.
Currently studying at Futuregames.
ROLE:
Level Designer
TEAM:
6 pepole
TIME:
4 weeks
Engine:
Unreal 5.6
OTHER Projects
2025
2025
2024
2024
I aim to create experiences that feel bold, distinct, and memorable.
Currently studying at Futuregames.